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What is a VMDL file? A VMDL file is a model file created by the Model Editor tool included with Valve DOTA 2 Workshop Tools, a suite of tools used to customize gameplay in DOTA 2. It contains model information in plain text that describes a character or object that appears in DOTA 2. VMDL files are compiled into binary VMDL_C files in Model Editor, which are then used in DOTA 2.

More Information VMDL files were introduced with the release of the Source 2 engine. The files replaced the .MDL files. A VMDL file is created from a mesh file stored in an .FBX , .OBJ , or .DMX file. To do this, open Model Editor, select File → New VMDL From Mesh File and choose a mesh. After selecting a mesh, the VMDL file is created and named with the same name as the mesh. For example, a sample.fbx mesh file becomes a sample.vmdl file.

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DeveloperValve
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.VMDL File Extension

Valve Source 2 Model File

DeveloperValve
Popularity
3.3  |  27 Votes
 

What is a VMDL file?

A VMDL file is a model file created by the Model Editor tool included with Valve DOTA 2 Workshop Tools, a suite of tools used to customize gameplay in DOTA 2. It contains model information in plain text that describes a character or object that appears in DOTA 2. VMDL files are compiled into binary VMDL_C files in Model Editor, which are then used in DOTA 2.

More Information

VMDL files were introduced with the release of the Source 2 engine. The files replaced the .MDL files. A VMDL file is created from a mesh file stored in an .FBX , .OBJ , or .DMX file. To do this, open Model Editor, select File → New VMDL From Mesh File and choose a mesh. After selecting a mesh, the VMDL file is created and named with the same name as the mesh. For example, a sample.fbx mesh file becomes a sample.vmdl file.

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Programs that open VMDL files

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Valve DOTA 2 Workshop Tools

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Category: Game Files

Updated: October 5, 2017

FAQ

What is a VMDL file?
A VMDL file is a model file created by the Model Editor tool included with Valve DOTA 2 Workshop Tools, a suite of tools used to customize gameplay in DOTA 2. It contains model information in plain text that describes a character or object that appears in DOTA 2. VMDL files are compiled into binary VMDL_C files in Model Editor, which are then used in DOTA 2.